Hello, I was trying to edit the initial input with the use of forms but it has not worked for me, in addition to them I think that the text can be generated quickly but how would it be if I needed to select object in the forms
Offset.dyn (21.3 KB)
Hello, I was trying to edit the initial input with the use of forms but it has not worked for me, in addition to them I think that the text can be generated quickly but how would it be if I needed to select object in the forms
Offset.dyn (21.3 KB)
@Kulkul @AmolShah @c.poupin
Excuse any ideas, I think you are the ones who know the most about this?
@Christhian
I am not sure to understand the goal what you want, but you can try this
import sys
import clr
import System
clr.AddReference('System.Windows.Forms')
clr.AddReference('System.Drawing')
from System.Drawing import Point
from System.Windows.Forms import Application, Button, Form, Label, TextBox
class SimpleTextBoxForm(Form):
def __init__(self, value):
self._valueInit = value
self.Width = 220
self.Height = 200
self.textbox = TextBox()
self.textbox.Text = self._valueInit
self.textbox.Location = Point(25, 25)
self.textbox.Width = 150
self.textbox1 = TextBox()
self.textbox1.Text = self._valueInit
self.textbox1.Location = Point(25, 55)
self.textbox1.Width = 150
self.button1 = Button()
self.button1.Text = 'Press Me'
self.button1.Location = Point(25, 125)
self.AcceptButton = self.button1
self.Controls.Add(self.textbox)
self.Controls.Add(self.textbox1)
self.Controls.Add(self.button1)
self.values = []
self.button1.Click += self.update
def update(self, sender, event):
for control in self.Controls:
if isinstance(control, TextBox):
self.values.append(control.Text)
self.Close()
form = SimpleTextBoxForm(IN[0])
form.ShowDialog()
OUT = form.values
@c.poupin
I want the forms to work like the dynamo player, like the dynamo player inputs which I can modify without the need to enter the editor.
Maybe with an image you can understand me, I really appreciate your answer.
Look into the Data-Shapes package. It has a bunch of UI nodes already created and works really well for this sort of thing.
Here is an example
import sys
import clr
import System
clr.AddReference('System.Windows.Forms')
clr.AddReference('System.Drawing')
from System.Drawing import Point
from System.Windows.Forms import Application, Button, Form, Label, TextBox
class SimpleTextBoxForm(Form):
def __init__(self, valueA, valueB):
self._valueInitA = str(valueA)
self._valueInitB = str(valueB)
self.Width = 220
self.Height = 200
self.textbox = TextBox()
self.textbox.Text = self._valueInitA
self.textbox.Location = Point(25, 25)
self.textbox.Width = 150
self.textbox1 = TextBox()
self.textbox1.Text = self._valueInitB
self.textbox1.Location = Point(25, 55)
self.textbox1.Width = 150
self.button1 = Button()
self.button1.Text = 'Press Me'
self.button1.Location = Point(25, 125)
self.AcceptButton = self.button1
self.Controls.Add(self.textbox)
self.Controls.Add(self.textbox1)
self.Controls.Add(self.button1)
self.values = []
self.button1.Click += self.update
def update(self, sender, event):
for control in self.Controls:
if isinstance(control, TextBox):
self.values.append(control.Text)
self.Close()
form = SimpleTextBoxForm(IN[0], IN[1])
form.ShowDialog()
OUT = form.values
@c.poupin
thanks works very well