I can see that it has created a nurbsurface with available points.
But I need to connect the closest points and make a closed Polygon (Quadrant). When I use nurbcurv.byPoints it is connecting randomly but not making any quadrants (proper polygon).
My actual plan is to make polgonal mesh so that I can add few more properties to the polygon(quadrant) such as area, Reinforcement used in particular quad.
Frankly speaking the soluion you have suggested is way beyond my understanding.
May be we could start with smaller solution.
Lests assume I have coordinates only for surface (cluster of one group), How to create a mesh of polygons?
What I am thinking is, if we sort out the coordinates and able to create polygons (Quadrants) using four cordinates (Most of the time Sifistik devides a surces in N number of small quadrants. You can see in the above picture) with intersecting other polygon`´s at vertices. Then we can recreate a surface with multiple polygons.
The mesh I created is visible in Dynamo but not in Revit. Only points are visible but not mesh.
Anyone help me why it is not visible on the Revit 3D view?