I use Dynamo at work together with Alias on automotive projects.
I’m having some success, but am missing some Quality of Life features, one of them being a way to sort or categorize geometry created by Dynamo when it has been baked back to Alias. In Alias, I can easily “pick” (aka “select”) Geometry by one of several characteristics:
- if it sits on a layer (pick by layer)
- if it is grouped (which turns the group of items into an “Object” in Alias-lingo, then I can pick by Object)
- if it is shaded with a specific shader (pick by shader)
I haven’t found a way to use any of these possibilities in a workflow, which leaves me picking hundreds of surfaces by hand sometimes. Have I overlooked anything? Is there a way to apply any of the characteristics/hierarchies to geometry that is being baked from Dynamo to Alias? Coding or Nodes are both fine.
Thanks in advance!