I’m trying to come up with a variation to placing a family at an element centroid.
The variation is that I want to filter my selection, in this case by wall element name, but once I do that I seem to lose the ability to convert to geometry and then find the centroid.
Any assistance appreciated.
Regards
Clinton.
You are feeding a list of names (strings) to the Element.Geometry node when you want it to process elements (walls). You should use the boolmask filter instead. There’s lots of examples for that on the forum.