Hm, maybe I didn’t read the question very well. The Block.Objects returns the objects from the Definition (also from a dynamic block definition, but does not respect visibility states).
It does not read geometry from the Block Reference. But it is possible to transform the Block Definition contents to the location, scale and rotation of the Block Reference, with two extra nodes:
Thank you all for your quick response. The graph proposed seems to extract Dynamo geometries from Blocks and transform them according to each BlockReference coordinate system. Unfortunately, the graph below did not consider dynamic heights, because it is BlockReference (not Block) that has unique heights. These 76 block references (girders) have all different heights, so I’d like these extracted Dynamo geometries to have different heights.
I meant a Dynamic block with variable dimension, not just display properties but constraints with associated stretchable shape handles as well. In this user’s case the dimension has to vary so pulling the block’s objects won’t help.
Think they need the specific dynamic block to get that, but I am not sure how to access it in 2025.1.