Bounding box of level

Hi, is there a way to get the bounding box of a level?

@vanman

Not in one go. A level is more like a plane which is flat and ever extending.

What are you thing to do? Maybe you are looking in the wrong direction

Would be good if you could get curves from it. I’m trying to get elements in a view without relying on the view range and picking up stuff I dont want. I’ve just done this and will hope people have the crop region big enough.

@Joelmick @vanman ,


i need this also for creating a “filter” of elements in this box, by level.

KR

Andreas

I thought about this aswell, but now you assume that the level its origin is at XY 0,0 this is not the case in any of my projects, resulting in the boundingbox not being at the right place.

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@Joelmick , like this or more orientated to the project geometry?

Hello, you have the following very useful node All Elements At Level

Cordially
christian.stan

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@christian.stan, hi

how do you deal with zones? inbetween a level…

KR

Andreas

Relevant question, as usual :slightly_smiling_face:

I mobilize my neurons (I respond when I find an idea :wink:)

Cordially
christian.stan

@christian.stan we solved in a dirty way ,just loading a .dwg that divided the building into zones - we created an extrusion by lines… and we sorted our elements.

there where walls these run thrue the zones. - we set them manualy to a zone…

If your wall is on more than one level (it’s its lower level that manages its assignment to one level), during IFC export, at least, it’s that I interpreted more less (But I’m a beginner , therefore, it is possible that I am talking nonsense)

Cordially
christian.stan