Bounding Box | Ignore Hidden Geometry

Thanks for your response Mark.

Sure. Please see below:


So I realised that all the hidden beam levels not used were set to 0, hence them not affecting the max height of the bounding box, which also explains the bounding box min height going below zero:
image

With this I would have to correct my previous post in that all geometry with visibility off is used in defining the bounding box of the element.


Note how the bounding box below goes above, due to me setting a (hidden) beam and pallet family’s level to above the frame height.


By deleting the third pallet (most to the left) in the nested beam and pallet family the bounding boxes also adapted accordingly. Note that the bounding boxes for the two pallet wide profiles are now correct, while the singles are not.


So it seems that the issue lies with Element.BoundingBox taking all geometry into account, even if its visibility is set to off. How could I go about changing that setting?

Thanks!