Hi all,
I am working using Element.IntersectElement node from Bimorph to work with all the clashes in my model. However, the node detects each intersection twice, how could I make each intersection unique?
In this example, I have one wall that intersect 3 pipes, so it detects first the intersection of the wall with each pipe and then each pipe with the wall. I tried to locate each intersection geometry and make them unique but Element.Solids does not seem to work fine for pipes.
Attached screenshots.