My goal is to have our King Stud family that gets loaded from our server into an architecture file and placed at each door in the project. I need it to match the door width, match the floor to floor height and match the rotation of the wall/door that it is placed around.
I have been able to piece together enough code to get my program to work, but am stuck on the last two items. I have managed to load the family, query the doors, apply the location and the width. I can’t figure out how to tackle the rotation and the Level to Level (by instance) problem.