I would like to share this thing I keep experiencing with roofs. The Roof.AddPoint node behaviour is not always as expected. I think I could by pass the problem but it’s a bit annoying.
The thing I am experiencing is that at creation the z coordinate of the point is added to the level of the roof and when you modify the location of the point and run the script again the real coodinates will be used.
RoofAddPoint.dyn (43.9 KB)