Hello everyone,
I would like to modify blockreferences Z value, the idea would be to get the value of an attribute called “ALT” and modify the insertion point Z value.
Do you think of an easy way to do this without using object.transform node?
Thanks a lot
Hello bertrand,
you can fillter out your Blockreferences and find the insert points of the blocks, then you can modify the Z value and then Object.Transform.
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TRY
# Load the Python Standard and DesignScript Libraries
import sys
import clr
# Add Assemblies for AutoCAD and Civil3D
clr.AddReference('AcMgd')
clr.AddReference('AcCoreMgd')
clr.AddReference('AcDbMgd')
clr.AddReference('AecBaseMgd')
clr.AddReference('AecPropDataMgd')
clr.AddReference('AeccDbMgd')
# Import references from AutoCAD
from Autodesk.AutoCAD.Runtime import *
from Autodesk.AutoCAD.ApplicationServices import *
from Autodesk.AutoCAD.EditorInput import *
from Autodesk.AutoCAD.DatabaseServices import *
from Autodesk.AutoCAD.Geometry import *
# Import references from Civil3D
from Autodesk.Civil.ApplicationServices import *
from Autodesk.Civil.DatabaseServices import *
adoc = Application.DocumentManager.MdiActiveDocument
editor = adoc.Editor
OUT = Point3d(IN[0].X, IN[0].Y, IN[0].Z + IN[1])
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