Measure Angle Reltive to Point (positive or negative values)

Hello,

In this script, the attractor point draws lines to panels. The angle between panels and lines is computed and used to rotate the panels. The problem is that the angle is measured as a positive value regardless the direction from the point.

Is it possible to always measure the angle either;

a) relative to the point, to return positive or negative values
b) in the same direction, to return obtuse angles, as opposed to always acute angles

Many thanks,

Ricky

Forgive me… I found it. Vector.AngleAboutAxis

Thanks anyway