How to create arrow shape using filled region that follow the direction on the beam

I am trying to create the red arrow that can show the direction of the beam at the column as shown in the picture below. Anybody got Idea how to create this? because to do it for hundred plus thousand beam it seems take a long time.

I found out that I can use one way indicator in route analysis. But how can I automate it to follow beam direction

Hey @asrisyahmi.asnor ,welcome them to the community!

Did you try anything? do you have any doubt to create the script ?

I am still struggling but working on it.
my idea is to:

  1. Creating 4 arrow that will place at the centre of the column.
  2. Make sure the arrow follows the beam direction and delete/add the arrow based on the amount of the beam connected to the column
  3. automate the arrow placement to all column

Great! Please give it a try in Dynamo. If you encounter any issues along the way, feel free to share the problem here. We can discuss and find a solution together.

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I think it is more complicated than that.

I suspect you have multiple views that need this and 2D elements are view specific. So I would create a Detail Item and make it in such a way that the column side is the ‘host’ of the reference place.

Then in Dynamo I would:

  • get all Structural Columns from the project visible in view
  • Structural Beams visible in the view
  • Filter the Beams that are clashing with the Columns.
  • the direction of the Structural Beams and compare it to the Column
  • All sides of the Columns and their ‘normals’
  • Compare the directions
  • Set the 2D element in the view with the direction compared to the centre of the column

It depends on how many columns it is and whether you need to do this for every project. Let me know how far you get and share the script and result and we will help you check

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¨Hi @asrisyahmi.asnor not sure is it something here ? in this example i use an annotation family but could easy be detail family (filled region) etc…not so fancy but could probably be a start so play around with it :wink: ;I…
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