Holes on surfaces

Hi there,
i was trying to cut several surfaces with several holes from patch. All is perfectly nested and divided in sub-triangles for managing issue. I tried all the built-in nodes and many packages with combination of lacing and levels and also creating solids to vary the trim geometry, but that in the image is the “best” result obtained.

Thanks to all for the support,
have a nice day,

  1. Not sure what your ‘starting g Geometry is, but either extrude the curves to a solid with a Curve.ExtrudeAsSolid node, or extrude the surfaces with a Surface.Thicken node.

  2. Union the solids into a single solid with a Solid.ByUnion node.

  3. Split the original surface with the resulting single solid.

Thanks JabobSmall, have a nice day!

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