Well this could be one way:
Although I have a feeling that it might not be the smartest way.
Yes, this could be a way, but only if the walls are in a rectangle shape.
If there are more than 4 corners this would not work.
Ok your right! thx for help
It worked for me. But now i have a following question.
I want to get the intersection line from every surface with the xy-plane at z=0.
I do this, but now i got 9 instead of 7 intersection…
I got 3 Lines for the middle wall, because i have 2 doors:(
@Hannes Here is another possible way:
see if that topic helps:
Thx for help.
I got a solution for the problem with the doors in the walls.
Well…i still have a mistake in my programm…
Did u see what is wrong?
set the lacing of Geometry.DoesIntersect to cross product and the lacing of Flatten to longest
change it to L2…but there should be 7 surface, not only 3
Well…i think there are only 3 intersections for the points and surfaces…but why? Is there something wrong with the points?
If that doesn’t work it’s a good idea to drop your files here.
the point is lying on a window at some places, so it doesn’t intersect
your are right! thx for your help.
I changed the u v point and now every surface is found.
Thx, and have a nice day:)
Viktor…im sorry…every time i think this is the solution, another problem pops out.
I need the surface of the hole wall, or of the 3 walls.
The separation of the surfaces happens in “Solid.ByUnion” i think.
Any idea what i can do against this? or work around?
it should still work if they are 3 separate walls
Anyway what are you trying to accomplish eventually? Maybe there’s better approach.
Well, after i got the 7 exterior surfaces i intersect them with the xy-plane at z=0.
Than i got 7 lines, each line for each wall. This is important so my programm after this step can continue.
There is a note for walls were i can get the interior lines. But these lines are to short…