I am trying to map colors as real materials in Revit so that I could render them.
I have successfully created the materials as shown below with the Graphics color created but the Appearance asset color value doesn’t change. I tried a node from GeniusLoci package but it just gives me null values. I still have no knowledge of Python and can’t really understand the code inside the node T_T. I hope somebody can assist. Thank you so much!!
Created Materials with Graphics color but no color in Appearance asset tab
You must add an appearance asset for each material before you change the color of the appearance asset or add a texture or a tint color.
Use the Material Create and Add AppearanceAssetElement node.
I guess the problem is in the computing power of my pc or it’s just buggy. It works when I split the material creation by batches of around 200 materials. but gives null values when I run all of them.
But the node works after using the Material Create and Add AppearanceAssetElement node.
Hi, I’m trying to redo the same thing as you, and I manage to achieve the same results in the English version, however in the French version I have major difficulties with making everything work.
I’m guessing it should be the “generic_diffuse” part that needs to be translated from the english to the french, but I cannot find what I should replace it with.
I don’t know python at all, I can guess how things work but idk where I could find the library of objects when I have such questions, can anyone points me in the right direction?
Regarding the other Dynamo librariers, I tried both Orchid and Genius Loci, and I’m having problems at the same point, when I need to change the colors of the material appearance asset, I have no idea how to do it, cause the language changes the labels I should put in…