Hi all
It has been a long time since I posted here, and I come to you with I believe to be anoter Surface.SubtractFrom bug. See the previous one here :
In the exemple I encountered this morning, the Surface.SubtractFrom output is the same as the surface given in input, even though the input solids do intersect it. Here are the relevant screenshots and files :
Strange… Maybe this has been corrected in an updated version ?
I have Dynamo 2.1.0 (version on which I developped most of my scripts), but I didn’t updated Dynamo ever since.
We did make some updates to the node as there was a bug with it that you may be running into. Is the node working for you with other cases or not?
A workaround, which uses one more node (Note, it will be computationally a little heavier with this workflow, and only work on surfaces that are in the same plane)
Thanks for the input
This is the only instance where I encountered this problem, I had the same script running thourgh hundreds of other surfaces, and this is the only one that cause a problem.
I’ll try to update Dynamo in the future (and my scripts), and see if this does solve the problem.