Hi everyone,

I’m trying to create a sphere like object like on the image below. I kinda can make an outline of a shape I want but no single node for solid work on it.

shape.dyn (20.6 KB)

Hi everyone,

I’m trying to create a sphere like object like on the image below. I kinda can make an outline of a shape I want but no single node for solid work on it.

shape.dyn (20.6 KB)

take a look here

in one of the sample files of this package there’s what you want

photo from the mancave

There’s probably better choices when it comes to interactivity and use of access (my personal favorite is Blender with the subdivide&smooth modifier) , but you can definitely do this with Dynamo and T-Splines. Build yourself a little box rig and convert it to a Tspline like so:

Now you can generate all kinds of funky egg-shaped forms

Exactly what I need! Can you please share that sample? Or is it just a box of lines and that node?

@fluffyhugger You could also explore generating and transforming shapes with equations…

```
n = 11;
x = Math.Sin(0..180..#n)<1>*Math.Cos(0..360..#n);
y = Math.Sin(0..180..#n)<1>*Math.Sin(0..360..#n);
z = Math.Cos(0..180..#n);
//Sphere
p1 = Point.ByCoordinates(x<1>,y<1>,z<1><2>);
//Sphere Translated and Scaled along Z-Axis
p2 = Point.ByCoordinates(x<1>,y<1>,((0.75+z)/(1.75..2..#n))<1><2>);
//Sphere Translated and Scaled along X-Axis
p3 = Point.ByCoordinates(((x+0.75)*(1..3..#n))<1>,y<1>,z<1><2>);
```

@JacobSmall @Vikram_Subbaiah @Dimitar_Venkov

Thanks a lot! Topic can be closed now, my question is answered!

It was really just that one node. The rest was me adding 8 points and making a box of lines and there’s probably a million ways to do that.