I know family can be placed by Point and Level. It is possible to place by Rotation at the very beginning without later using Set Rotation?
Hi @TCKEAHY - Is there a particular reason why you wouldn’t want to rotate the family after placement?
I just figured out I have a misunderstanding about Set Rotation. I thought it could use Set Rotation only one times which will be set back to 0 degree once it is input to another Set Rotation.
Actually the value will not be reset. I solved my issue. Thanks for your help @solamour