Is is possible to place family instance by rotation

I know family can be placed by Point and Level. It is possible to place by Rotation at the very beginning without later using Set Rotation?

Hi @TCKEAHY - Is there a particular reason why you wouldn’t want to rotate the family after placement?

I just figured out I have a misunderstanding about Set Rotation. I thought it could use Set Rotation only one times which will be set back to 0 degree once it is input to another Set Rotation.

Actually the value will not be reset. I solved my issue. Thanks for your help @solamour

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