Increasing Z-value of series of points

I am creating few cameras along the circle. Which node should I use to increase the z value for each point (e.g.1800mm to reach eye level for a camera) and feed it as point into PerspectiveView node?
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You could use translate and feed a range into the Z coordinate.

Awsome! Thank you.
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You can also use Point.Add to change a points location based on a Vector :slight_smile:

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Alternative