Geometry.Translate by direction HELP

I am a beginner and I am struggling to work this one out.

When I try to translate the vertical lines by a normal vector direction only one line translates, as shown in left image below.
When I use the Geometry.Translate node by X,Y,Z and choose an axis all the lines translate correctly, as shown in right image below.

I would like to be able to move the lines in the direction of my face normal (vector), can anybody help.

Thank you

Lacing issue. Try longest instead of Auto on the translate node. The use of @L2 on the Surface.Normal is changing the structure to enforce a list level, while the XYZ is a single input in each case.

This was the solution. I will study lacing further to try and pick up these errors in the future.

Thank you

1 Like