I work as a civil designer and one of our main tasks is to often export surface mesh and surface strings to the surveyor in 2 different drawings. One containing the triangles ( surface strings ) which is basically the 3d polylines and the 3d surface which includes the 3d faces and the minor and major contours.
Then you can create polylines from the contours using the Object.ByGeometry node.
Based on your screenshot, it seems like what you are describing is the breaklines in the surface definition. This is more tricky. How do you extract those breaklines currently?
Thanks for your reply, This breaklines are feature lines which are present in the Design surface. What i do currently is exploding them into 3D polylines and copy and paste into another drawing.
Same thing with the 3D faces, i change the surface style to 3D faces + contours, explode them and past them into another drawing.