The challenge is to reproduce this in design script
I have a few more coming
Have fun

a = Dictionary.ValueAtKey(DateTime.Components(d), "second")-1;
x = Math.Tan(280..440..#60);
y = (0..Math.PiTimes2..#60)/5;
yy1 = List.Flatten(List.Transpose([List.OfRepeatedItem(0,60-(1..60)),List.TakeItems(y,(1..60))])<1>,-1);
pt1 = Point.ByCoordinates(x,yy1<1>);
nc1 = NurbsCurve.ByPoints(pt1,1);
nc2 = List.LastItem(nc1).Translate(Vector.YAxis(),List.LastItem(yy1));
nc3 = List.GetItemAtIndex(nc2,a).Translate(Vector.YAxis(),(0..#4..1.3));
nc4 = List.GetItemAtIndex([nc1,nc2]<1>,a);
//Visualization
ln1 = Line.ByStartPointEndPoint(nc1[0].StartPoint,nc1[0].EndPoint);
ln2 = Line.ByStartPointDirectionLength(Point.ByCoordinates(0,-2.5),Vector.YAxis(),9);
pt2 = List.GetItemAtIndex(List.Reverse(pt1<1>),a);
pt3 = List.GetItemAtIndex(pt2,List.IndexOf(Math.Round(pt2.Y,3),0.0));
ln3 = Line.ByStartPointEndPoint(Point.ByCoordinates(0,-1),Point.ByCoordinates(pt3.X)).ExtendStart(1);
ci1 = Circle.ByCenterPointRadius(Point.ByCoordinates(0,-1),1);
ci2 = Circle.ByCenterPointRadius([ln3.StartPoint,ln3.EndPoint],0.1).Patch();
ln4 = ln3.ExtendStart(10);
//Color
cl1 = GeometryColor.ByGeometryColor(ci1,Color.ByARGB(255,0,0,255));
cl2 = GeometryColor.ByGeometryColor(ci2,Color.ByARGB(255,255,0,0));
cl3 = GeometryColor.ByGeometryColor(ln4,Color.ByARGB(255,0,255,0));
cl4 = GeometryColor.ByGeometryColor([ln1,ln2],Color.ByARGB(255,0,255,255));
Great solution, Vikram! Generate all the points in advance and take what you need at each step 


