Can't pick a toposurface and create a mesh from it

Not sure if this will work, but you could try to recreate the topography by extracting the topography points and then try to get a mesh from the recreated topography (with slightly altered points).

Point.ByCoordinates(Math.Round(t.X,2),Math.Round(t.Y,2),Math.Round(t.Z,2));

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