Translate Code Block Data to a "Name"

Is it possible to translate this data[2] to a “Name” I can use to select a floortype?

there is a nod that converts objects into a string. “String from Object”

Is this your question?

you could add a codeblock with e.Name in between like this:

I guess it works but I still get an error that it doesn’t accept a string…

it’s rather level I would say
he’s waiting for a nivaux not a name

Do you need to input level as string?

I don’t know, maybe I need to get Level by name or something also…

Okay so this was missing:


you played well

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