hello everyone,
does anyone know how to transfer a line into a curve?
thanks!
Hoi Bart,
Try Element.Geometry
A line is a curve, just input it.
Hello @419510,
A curve is a higher level bucket that contains a whole bunch of things, including lines!
This is shown in the Library as follows:
In essence, you can use curve functions (The ability to do stuff) to any of these sub-elements.
This means that you only need to have a single node like Curve.StartPoint instead of having to make many more on those sub-elements such as PolyCurve.StartPoint, Line.StartPoint, EllipseArc.StartPoint and so on… it’s more efficient!
thanks everyone!