# Script eraseing modelspace objects

**URL:** <https://forum.dynamobim.com/t/script-eraseing-modelspace-objects/85977>\
**Category:** Civil 3D\
**Created:** [February 9, 2023, 4:56pm UTC](https://forum.dynamobim.com/t/script-eraseing-modelspace-objects/85977 "2023-02-09T16:56:16Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![mzjensen](https://avatars.discourse-cdn.com/v4/letter/m/b77776/32.png) [@mzjensen](https://forum.dynamobim.com/u/mzjensen)\
**Post date:** [February 9, 2023, 6:54pm UTC](https://forum.dynamobim.com/t/script-eraseing-modelspace-objects/85977/4 "2023-02-09T18:54:48Z")

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This post may help.

> [@Dynamo For Civil 3D Binding](https://forum.dynamobim.com/t/dynamo-for-civil-3d-binding/77487/2):
>
> Hi @mparks8G2XN, This has been a point of confusion for a lot of folks for quite awhile, so let’s take the time to do a deep dive. Here’s an example. I’m using Civil 3D 2023 with Dynamo Core 2.13. Below is the test graph, about as basic as you can get - create a circle on layer 0 at the model space origin. (click to expand/collapse) play_button Case 1: No Binding Data Retained Cases 2-4 below will all have the same behavior when disconnecting/reconnecting input ports and changing input value…

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_[View the full topic](https://forum.dynamobim.com/t/script-eraseing-modelspace-objects/85977)._
