Normal parameter in BlockReference.Create

Yes @angelohbwang! That is much better! I was not aware of that Node.

I’ll have a look at rotating the block, I see there are Nodes to rotate CoordinateSystems so that might be the solution.

Thanks! And maybe the BlockReference.Create Node can be updated in a new version :slight_smile:

The problem is I haven’t clearly figured out a way to show the same result as ByCoordinateSystem(), so it might take some time… :joy: It’s just hard to derive the X and Y axis just from normal and rotation.

I am patient :slight_smile: