MText.SetHeight Node

Hi All,

Is there an issue with the MText.SetHeight Node

I can’t seem to get it to create the mtext at the text height of 2. The node seems to set the Defined Height rather than the text height.


If you use the MText nodes from the Civil 3D Toolkit then you can set the actual text height.

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Thanks @mzjensen the MText.ByPointTextRotation worked. Strange that MText.SetHeight Node doesnt work.

Well, it does work…just not in the way you were expecting :slight_smile:

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You can also use the object set parameter by name node from the toolkit and use “ActualHeight”

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@mzjensen The node naming is misleading :joy:

@KirkWM thanks!

Is it possible to separate the mtext output so each one does not overlap?


You’d need to feed it a list of locations as well which matches the same count as the number of texts you are feeding it.