I can import var type of Mesh files with [FileLoader.FromParh] node (include FBX, SKP)
But, Mesh Objects imported with File Loader node are unable to edit.
For example, When I transform or scale the mesh objects with MeshToolkit, It is no t working. The same is true for other nodes of MeshToolkit.
Why? Are there any methods to edit the mesh objects?
I konw it has no mater to obj, stl files imported with [Mesh.ImportFile] node of MeshToolkit.
I am studying about scalability of Import node like FileLoader to import various files to dynamo form other programs.
Thank you for your comment!