Make triangle smaller

Hi everyone,

I have a weird way of thinking so bare with me. I might be doing this totally wrong but it makes sense to me. So I have this triangle. I got three points, made those points into a curve then a solid. I want to now move that triangle along its normal vector but also shrink the triangle.

In other words, move the points closer to the center. I have no idea what kind of nodes to use to make this happen.

Start with the original curves which make up the triangle - which should be a polycurve or a polygon - and use a Geometry.Offset


Thanks that worked :slight_smile:

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