What i would like to do is to create the Swiss Alps on a scale. Sort off.
My idea is to take a curved line in the conceptual mass family, divide it into randomized line (lenght) segments, and nest a generic model on the normal of the endpoints of the line segments.
The generic model has a set number of randomized points too, within a limit, and those are connected with chained lines (no splines, as the Alps are young , rugged and pointy, so no rounded features). Then select all lines and create a form, and create wall by face on it.
The question is how to minimize the randomized points locations within a given limit to make it look a bit more natural.
But that is just my line of thought, feel free to add your own ideas.
Thanks in advance,