I’m exploring some generative design techniques. Currently, I’m trying to find a way to draw a random quad shape using just a given area to go by. I have tried to achieve this using a cuboid (as in the screenshot below), but obviously this would yield only right-angled shapes.
That’s an interesting approach. Although it only generates parallelograms. I was thinking of going even further and generating anything with four sides.
On a side note, I noticed the polygon approaches a rectangle the larger the area input is. I solved it by changing the scale factor to this:
Going back to the initial problem, I found this formula here which relates the area of any quad.