Get wall boundary and offset it

Hi All,

I’m trying to get wall boundary and offset each line by predefine parameter.

If my wall is align with XYZ I don’t have a problem, but when wall is rotated then I have trouble to move the lines in correct direction.

So I can get local coordinate system of the wall, but how to translate each wall edge to correct direction?


You could get the wall curve, use Line.Direction to get the direction (aka vector) then rotate that vector 90 degrees

Thanks for advice,

I solve the problem I get face of the wall => Boundaries => moved lines using CS of the wall and node using vector and distance, the vector I transform using node Vector.Transform.