Extruding Room Boundaries

Good Day,

I am trying to create a solid for all of my rooms. As expected, by the random nature of some of the rooms, a handful of boundaries error out. I am finding all the null values that would be the erroneous rooms and running a different method of trying to extrude those rooms but it still is not working. What is the best way to create a solid out of a problematic room boundary? My first pass is using the ‘room.centerboundary’ node and the other pass is using the clockwork ‘room.boundaries’.


Assuming you can pull the room’s boundaries and build a single poly curve, move the curve on the Z axis by the room height and build a solid by lofting between the two poly curves.