I´ve got a huge problem with the node “Element.CutGeometry”. This node runs in a large script and when the cut fails I get the following message:
This message can be aborted, which stops the whole script from running. When I press “delete” my objects are gone.
Is there a way to “test” if a cut of the objects is possible, before really cutting it? This would be a much cleaner workflow, because I could just spit out a popup telling that, for example, 5 cutouts won´t work, instead of deleting them and getting them back from a backup file…