hello everyone,
how to give a negative Z direction. For the ray bounce the ray goes only in up direction, i want to be down direction. Please suggest me a solution.
thanks
hello everyone,
how to give a negative Z direction. For the ray bounce the ray goes only in up direction, i want to be down direction. Please suggest me a solution.
thanks
Just use Vector.Reverse node between the Vector.ZAxis and the node it plugs into or create a new Vector by using the Vector.ByCoordinates node and setting X & Y to 0 and Z to - 1.
thanks
Also, upgrade to Bimorph Nodes v3.0 it has much more advanced version of the LinkElement.ByRayBounce node