I’ve got this project where I have a set of planar points from an image file. The planar shape is simple to work with, but now I want to use this same “topography” in a cylindrical situation (or another surfaces) . I’ve managed to do it by creating each slice of the cylinder, but it’ll take a lot of work if I want to set a higher resolution (more “slices”). I guess it’s a simple solution, but I can’t find a way to solve this. Any help?
I guess the image explains better than the text Below is an attempt of making the cylinder with the first three slices. I want to make at least forty of them.