I am still struggeling on my column-heads, but i try a other way:
So my idea is when my Elements intersects a beam, can i “map” the intersecting face to my head?
So that the are finaly parallel. I do not mean align, i would take the angle and rotate my head.
How can I deal with Vectors? I want get a angle at least …
hmmm… it is rotating, anywhere
i am glad about any information, or small examples
When i solve that, how can I get the correct face and the correct line? Here i did it with indexing…
… is there also a way, like intersecting faces? flatten the curve from faces?
GetSurfaceRotate.dyn (27.7 KB)